There's a key difference though between Nudge and Shelly.chalcara wrote:The point's honesty, support and trust, Shelly, you know, what friendship's about?
I can't stand Shelly right now the same reason I cannot stand Nudge: Keeping things away from others because it's easier, even "for their own good" takes away what makes a person a person: The ability to make informed decision for themselves. It's treating them as animals to be trained as opposed to friends.
Shelly should've at least tried to warn Monica, even if it's just a "Monica, you're supposed to be a Jaguar girl, it's important, do some frigging research into it". - If Monica would've headed it would've been her own decision. But keeping it away from Monica because it's easier, that's not the action of a friend.
I wouldn't be able to trust or even want to be in the same room as her if I'd found out she knew something that important to my future and didn't tell me because "there was no point".
Nudge is basically a pathological liar, it's so ingrained in her brain to be a trickster I don't think she could function without it (similar to how Tina long long ago said she can't help but speak in riddles, even when she actively tries not to). Nudge even goes out of her way to insert herself in situations, just so she can manipulate people and events (the Sphinx over-hunting of demons and demon-possessed, Bia and Phix&Shelly's first meeting, etc), often with no regard for her own safety (human-Nudge's meeting with Tina & Shelly, and most every encounter she's had with Phix).
Shelly, on the other hand, is quite the opposite, usually far too blunt and upfront with her thoughts and feelings. For Shelly, the deception game is something outside her comfort zone (as we saw pre-calendar machine when she had to keep her & Bud's plan secret from Monica, Jin, and Brandi). Meaning it is more of an intentional act by Shelly when she behaves like this, unlike Nudge where its more a natural or instinctive act.