A Call For Help 2015-08-26

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jwhouk
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A Call For Help 2015-08-26

Post by jwhouk »

Link

Nice burnt out chapel, there...

EDIT: And I thought we were in Minneapolis, not Detroit?

EDIT 2: Okay, it does look like an abandoned greenhouse. Don't make it any less spooky.
Last edited by jwhouk on Wed Aug 26, 2015 2:43 pm, edited 1 time in total.
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Opus the Poet
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Re: A Call For Help 2015-08-26

Post by Opus the Poet »

A cry for help and Devyn vanishes, or was the order the other way around? :ugeek:
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Julie
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Re: A Call For Help 2015-08-26

Post by Julie »

MEEP! *hides under the covers*
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And see that life is beautiful."
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TazManiac
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Re: A Call For Help 2015-08-26

Post by TazManiac »

'When yer Skerd, just say yer skerd...'

PS- today was when the first post link was useful.
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Gyrrakavian
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Re: A Call For Help 2015-08-26

Post by Gyrrakavian »

List of things that DO NOT bode well in a dark world:
  • burnt out buildings
    decaying architecture
    disappearing residents
    the smell of decay
    that smell
    chittering and skittering sounds
    the person who brought you there disappearing
    random cries for help
    forest with swamp or bog
    the boiler room (any boiler room)
And the last one can be either a trap or they're about to bear witness to something horiffic.
Last edited by Gyrrakavian on Wed Aug 26, 2015 7:44 am, edited 1 time in total.
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TheCollector
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Re: A Call For Help 2015-08-26

Post by TheCollector »

Awwwwww crap. It's getting all silent hill up in here. :3
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Gyrrakavian
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Re: A Call For Help 2015-08-26

Post by Gyrrakavian »

Suggested read; 'An Open Door'

It's a surprisingly good crossover using Kingdom Hearts and Silent Hill.
Last edited by Gyrrakavian on Wed Aug 26, 2015 1:17 am, edited 1 time in total.
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DilyV
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Re: A Call For Help 2015-08-26

Post by DilyV »

Ice Cream you Scream we all scream because we're terrified.... of what's around the corner....
You know that light at the end of the tunnel?

Yeah... it's a bullet. Sorry.
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Re: A Call For Help 2015-08-26

Post by Dave »

jwhouk wrote:And I thought we were in Minneapolis, not Detroit?
TheCollector wrote:Awwwwww crap. It's getting all silent hill up in here. :3
I'm sorta thinking that this place may be older, darker, and less comfortable than either of those newcomers.

Devyn is a Helead, with deep connections to the fens and marshes. She's a niece of Poseidon, god of the oceans. There's an ancient and very dark place which partakes of both of these.

This place might just be a suburb of R'lyeh.

One of the friendlier suburbs. Our two young tormentors have been there for at least ten seconds, and neither of them has had her soul torn out in shreds and noisily consumed by something horrible.
Gyrrakavian wrote:random cries for help

And the last one can either by a trap or they're about to bear witness to something horiffic.
Respond, ignore, or run. In R'lyeh, you're damned if you do and damned if you don't.

Literally.
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Gyrrakavian
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Re: A Call For Help 2015-08-26

Post by Gyrrakavian »

DilyV wrote:Ice Cream you Scream we all scream because we're terrified.... of what's around the corner....
*random defunct Wurlitzer starts playing the Puppet Master theme slightly off key, occassionally switching over to 'Funeral March for a Marionette' and back again*
"Occam's razor is a fine thing, but the universe is a Rube-Goldberg machine."
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DilyV
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Re: A Call For Help 2015-08-26

Post by DilyV »

Dave wrote:Devyn is a Helead, with deep connections to the fens and marshes.
Watch your step girls... you might find yourself in a rather sticky situation...
You know that light at the end of the tunnel?

Yeah... it's a bullet. Sorry.
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AnotherFairportfan
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Re: A Call For Help 2015-08-26

Post by AnotherFairportfan »

"It came from down there - from the boiler room."

Speaking of which, we've seen Connie do the black eyes thing, i think. And maybe Jin's hallucination(?) while she and Alan were snowmobiling.
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Re: A Call For Help 2015-08-26

Post by JSStryker »

Oh no a call for help from "Down there"!
Vive la weird!
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oldmanmickey
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Re: A Call For Help 2015-08-26

Post by oldmanmickey »

Thats when then young ladies start clicking them heals together chanting "there's no place like home!". Or to quote and old joke, "wheres the back door? Rev they aint one. Where you think they want one?"
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AnotherFairportfan
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Re: A Call For Help 2015-08-26

Post by AnotherFairportfan »

"If you're too proud to run, step aside for a man who isn't!"
Proof Positive the world is not flat: If it were, cats would have pushed everything off the edge by now.
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Catawampus
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Re: A Call For Help 2015-08-26

Post by Catawampus »

AnotherFairportfan wrote:"It came from down there - from the boiler room."
"The one that the really big dog and rather shaggy looking guy just ran screaming out of?"
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Re: A Call For Help 2015-08-26

Post by Julie »

Gyrrakavian wrote:Suggested read; 'An Open Door'

It's a surprisingly good crossover using Kingdom Hearts and Silent Hill.
I'm kind of intrigued...but nervous given my tendencies towards night terrors. I may have to at least look into this if not read it entirely. :)
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And see that life is beautiful."
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Sgt. Howard
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Re: A Call For Help 2015-08-26

Post by Sgt. Howard »

They are in a Victorian iron-framed greenhouse.
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AnotherFairportfan
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Re: A Call For Help 2015-08-26

Post by AnotherFairportfan »

Sgt. Howard wrote:They are in a Victorian iron-framed greenhouse.
Don't go down there! It's Audrey and Seymour, and you can't help them!
Proof Positive the world is not flat: If it were, cats would have pushed everything off the edge by now.
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meisdadoo
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Re: A Call For Help 2015-08-26

Post by meisdadoo »

Dave wrote: I'm sorta thinking that this place may be older, darker, and less comfortable than either of those newcomers.

Devyn is a Helead, with deep connections to the fens and marshes. She's a niece of Poseidon, god of the oceans. There's an ancient and very dark place which partakes of both of these.

This place might just be a suburb of R'lyeh.

One of the friendlier suburbs. Our two young tormentors have been there for at least ten seconds, and neither of them has had her soul torn out in shreds and noisily consumed by something horrible.

Respond, ignore, or run. In R'lyeh, you're damned if you do and damned if you don't.

Literally.
"The nightmare corpse-city of R'lyeh . . . was built in measureless eons behind history by the vast, loathsome shapes that seeped down from the dark stars".

To quote a certain doggy "Ruh roh raggy, run"
Where are we going and why am I in this handbasket?
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